Developing Students into Empathetic Creative Problem Solvers with Design Thinking
https://www.youtube.com/watch?v=LCO0qh4_XrA
If you look at the "About" page of almost any school website, you will likely find a mission statement about nurturing students to be "creative, collaborative problem-solvers." We all agree this is the goal. The Future of Jobs Report confirms that innovation and interpersonal skills are rising in prominence.
However, when I entered the teaching profession, I have to admit I was ill-equipped to teach these skills. My training focused on content, not on how to design authentic experiences that empower students to design their own future.
Through my journey to fix this gap in my own practice, I discovered Design Thinking.
More Than Just Brainstorming: While traditional Creative Problem Solving (CPS) focuses on innovation, Design Thinking is the "ultimate toolkit" because it is rooted in empathy. It cultivates a human-centered culture where solutions are born from the needs of others.
Putting It into Practice: The City Plan To visualize this, here is how my students used these five practices in a Social Studies unit on "improving the local community":
- Empathize: Students didn't just guess; they interviewed residents and business owners. They gained insights—like discovering that local workers desperately needed spaces to rest and relax.
- Define: They synthesized this into problem statements, putting the user’s needs at the forefront.
- Ideate: They deferred judgment to brainstorm wild solutions.
- Prototype: They built tangible models of city plans featuring hiking trails, spas, and accessible business districts.
- Test: Finally, they presented their solutions at a "City Plan Expo" to gather feedback from real urban planners and residents.
Mindsets Matter: Design Thinking isn’t just a process; it is a collection of mindsets. To succeed, students must embrace Ambiguity (being okay with the lack of clarity), maintain Optimism (believing their work can bring change), and have a Bias Toward Action (understanding that we move forward by doing).
Designing the Experience How do we teach this? I use an "eduPermaculture" mindset. This means looking outside the education bubble to see how professionals work in the real world and integrating those systems into the classroom.
We start with the standards, but we wrap them in a Learning Narrative. The students become the heroes (e.g., Urban Planners) and we act as mentors. The project isn't something done after the unit; the project is the unit.
By doing this, assessments shift from "Do you know it?" to "How well can you use what you know?" It turns the classroom into a space where students don't just accept the future—they design it.
Resources
Utis Online Conference
Here are the resources I cited in this video: https://docs.google.com/document/d/e/2PACX-1vQGM0QICvC5q5MoODeuq2W2oM_XXjDKZlKkAD0ZqV8UlW6MOryqQLWNgLQ1tnWc42Go4laf_3hb423X/pub
Comments
Post a Comment