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Showing posts with the label coding

From Nature to Innovation: How Students Used Biomimicry to Solve Human Problems (PBL and STEM Education)

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https://www.youtube.com/watch?v=_fumAknnkTg Biomimicry, they developed nature-inspired solutions to real human problems. This project, co-designed with my colleague Tracy Blair , was an experiment in meaningful transfer of learning—moving beyond just understanding concepts to applying them in new, complex contexts. NGSS & Core Concepts Our unit was anchored in the Next Generation Science Standards (NGSS) for 4th Grade, specifically focusing on: Structure & Function:  How internal/external structures support survival and growth. Information Processing:  How animals receive and respond to sensory information. Cause & Effect and Systems:  Understanding the relationships within natural systems. We started by asking, "Why do animals and plants need structures?" Through observation and experiments, students learned that every beak, leaf vein, and stem has a specific function for survival. Introducing Biomimicry Once students understoo...

Day in the Life as a STEM Teacher

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https://www.youtube.com/watch?v=HQsDlL4bIXU In this video I wanted to share with you all a glimpse of what I did as a teacher, specifically as a 4th and 5th grade Design & Innovation Specialist at Singapore American School. Learn more about what I do here: www.lpbeta.org

Learning Basic Javascript with Khan Academy (The Hour of Code)

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Dec. 9th-15th 2013 was  Computer Science Education Week . Dec. 9th was chosen as the start of this special week  to recognize the birthday of  Grace Hopper , a programming pioneer and a U.S. Navy Rear Admiral (Google   showcased an awesome  Google Doodle of Grace Hopper to commemorate her birthday .).  To celebrate this week,  Code.org  organized the  Hour of Code , a chance for all students learn basic computer science for an hour to help them understand basic coding concepts. Every grade level at our school participated in this event,  even preschool!   The one class that impressed me the most was  Mrs. Welpman 's 3rd grade class who decided  to learn Javascript ! I was amazed to see the high student engagement during the activity, and how willing the students were in fixing the "bugs" in their code.   Learning Javascript with Khan Academy (The Hour of Code) Mrs. Welpman's class inspired me to try the...

Grace Hopper: Programming Pioneer & U.S. Navy Rear Admiral

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Today is the start of  Computer Science Education Week . Dec. 9th was chosen as the start of this special week  to recognize the birthday of  Grace Hopper , a programming pioneer and a U.S. Navy Rear Admiral.  Google.com  also showcased an awesome Google Doodle of Grace Hopper to commemorate her birthday. Below is a screenshot of a slide I dedicated to Grace Hopper in my 3rd grade "Intro to Programming" presentation.   

Scratch 2.0: 5 New Features for Students!

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Here are 5 new features of the new Scratch! 1. Your old work from the original Scratch website will be transferred to the new Scratch 2.0 site. 2. You don't have to download anything when you want to start a new project. Just click "Create." 3. You can share your work by clicking "Share." Your work will also be automatically saved to your My Stuff page. 4. Your Profile page can be viewed by the public. However, you are the only person who will be able to see the My Stuff page, where you can find your projects. 5. Scratch 2.0 will continually be upgraded with new features and bug fixes.