Saturday, April 20, 2013

Game-Based Learning Used to Improve Literacy Among Teenage Boys (Edutopia)


In this Edutopia video, Constance Steinkuehler explains how video games do an amazing job in capturing the interest and motivation of students, mostly teenage boys. She has found a way to use video games to help resolve the literacy crisis among teenage boys. Watch the video to see how she replaced her structured, lecture-based lessons to a more effective "resource" method. This method provides students with activities that are based on their interests, and includes teachers supplying them with the resources they need to learn.  Interest-driven learning results in students self-correcting their own mistakes. 

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